Currently in development. Testflight early builds are available for now - do not expect everything to work quite right!
The classic patience game. Almost always solvable, with all cards revealed from the start.
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An ancestor of FreeCell, that is slightly easier and quicker to play.
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A weirder version of Eight Off, featuring many flowers. Two game modes - one simple and quick, and one big and complex.
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A very unusual patience game invented by Arvi Teikari. A FreeCell-like with your cards are scattered all over the floor.
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Another all-time classic. This is the game many people think of when they think of patience. Quite heavy on the luck.
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A variation on Klondike that I learned as a child. Like Klondike but want some variation? Try this!
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A variation on Klondike that is generally easier to play, with a few different difficulty levels.
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Another classic patience. Offers a wide range of difficulties by changing the number of card suits.
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A variation on Spider that offers a satisfying challenge while very often being solvable, and having no hidden cards.
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A Spider-like game created by Toby Ord, with gameplay reminiscent of Towers of Hanoi.
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An easy and relaxing game from a different family of patience games, following similar rules to Yukon.
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